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Patch 1.21.5

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Patch 1.21.5
StarCraft
“Remastered”
Release date (US)

April 12, 2018;
14 months ago
 (2018-04-12)

Latest version date

June 21, 2018;
12 months ago
 (2018-06-21)

Version

1.21.5

Build

3899

Related links
Patch chronology
← Previous Next →
Patch 1.21.4 Patch 1.22.0
Useful links
Patches

StarCraft: Remastered patch 1.21.5 ...

June 21, 2018, Build 4261

  • Continues laying the foundations for our major 1.22 patch coming soon!

June 12, 2018, Build 4206

  • Same as the last patch, we are still working on narrowing down some latency related bugs and improving error messaging.

June 7, 2018, Build 4173

  • This will help us narrow down some edge case latency related bugs.

May 10, 2018, Build 4037

  • This will help us supplement our efforts to fix matchmaking re-queues. Additionally emotes will now be ignored with /ignore and /squelch.

May 8, 2018, Build 4012

  • This will help us narrow down the root cause for folks experiencing the matchmaking failure "An error occurred while trying to find a match".

May 3, 2018, Build 3980

  • Crash occurring on startup in IGRs
  • Optimizations for updated channel player limits.

April 24, 2018, Build 3946

  • Crash on startup in Windows 7, 32bit
  • Failed map downloads on Mac
  • Calculation for the APM statistics in player profiles.

April 18, 2018, Build 3922

  • Fixes bugs with replays and APM for player profiles. The APM fix did not make it in.
  • Additionally, we have reverted the Red vs Blue default colors feature as with the current implementation it provides unintended fixed spawning location information.

April 12, 2018, Build 3899

Features and Improvements

  • Updated the Frontier League Map pool to replace Jade and Match Point with ASL Season 5 maps Transistor and Gladiator.
  • Red vs Blue is now the default player colors for Top vs Bottom multiplayer 1v1 games.
  • Optimized Battle.net player profile performance.
  • Streamlined basic chat command help by listing all available commands when the user types /help.
  • Multiplayer setting including the game name, map file, game type, teams, speed, and turn rate are now preserved even after a player re-logs.

Bug Fixes

  • Fixed a crash that was intermittently happening upon launch.
  • Fix for player receiving “Error# 112 Storm Error” after attempting to load saved custom games.
  • Character data such as time played, and overall stats were carrying over if players created profiles using the same name in different regions.