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Patch 2.0.11

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Patch 2.0.11
StarCraft II
“Heart of the Swarm”
Release date (US)

August 19, 2013;
5 years ago
 (2013-08-19)

Version

2.0.11

Build

26825

Related links
Patch chronology
← Previous Next →
Patch 2.0.10 Patch 2.0.11a
Useful links
Patches

StarCraft II patch 2.0.11 is the fifth and final minor patch since patch 2.0.4.

General

  • Fixed an issue that caused in-game Victory screens to display incorrect fonts.
  • English strings are now properly displayed in the enGB version of the Split 1v1 and Streamlined custom observer UIs.

Battle.net

  • 4v4 matches no longer result in losses for both teams.
  • Fixed an issue that could sometimes cause players to encounter an “Input Limit Reached” error when loading map lists on the Custom Games page.
  • Army Value is now the default graph displayed in the Graphs tab on the Score Screen.

Gameplay and Races

  • General
    • Hovering the mouse over double wide Collapsible Towers now properly displays two Destructible Debris preview images.
  • Terran
    • Thors now display the correct control group icon while in Explosive Payload mode.
    • The Thor’s High Impact Payload and Explosive Payload abilities are now properly suppressed while under the effect of Fungal Growth.
    • Wireframe tooltips are now properly displayed for Thors in High Impact Payload.
  • Protoss
    • The Void Ray attack icon now updates appropriately when Protoss Air Weapon upgrades are researched.
  • Zerg
    • Baneling, Brood Lord, Infested Terran, and Overseer cocoons are now properly selected when using the Select Army Units button.
    • Burrowed Queens are no longer selected when using the Select Army Units button.

Graphics

  • Fixed a crash that could occur when loading a saved game created from a session in which the player changed graphic settings.
  • Fixed a rare crash that could occur with Phoenix-style paired attacks.
  • Fixed an issue in which transparent models with different colored halos could cause the halos to flicker and display incorrect colors.

Editor

  • Fixed an issue where users were encountering long load times when loading into a map from the editor.